If you’ve purchased an NVIDIA 2000 or 3000 series GPU, you’re probably already familiar with the great and new feature of these product lines: ray tracing. What you might not know is that under the umbrella of NVIDIA’s ray tracing features is another even more revolutionary feature: Super Deep Sampling (DLSS). While it sounds like a bite to eat, what it does is remarkably simple and totally awesome for gamers. Read on to learn everything you need to know about DLSS, how technology has evolved, and how to start using DLSS today!
In short, DLSS lets you run games at higher resolutions and frame rates for free.
In DLSS version 1.0, he took photos of images of games running at low resolution and with a lot of aliases, and then used those images to generate high quality, higher resolution versions of those images. Finally, it fed the still images and their high-quality counterparts into a high-quality computing cluster that trained to recognize aliased and low-resolution images and generate high-quality, high-resolution images in response.
Although each individual game required “training” on the NVIDIA side first, once NVIDIA’s AI could successfully recognize low quality images and use them to generate high quality copies, by enabling DLSS , players had a lot more control over their experience. If you want to run a game at higher graphics settings or higher resolutions, but you are not happy with the performance, DLSS allows you to render your game at a lower resolution, which can benefit performance, but can produce a much better picture.,
DLSS version 2.0 has refined the application of the technique. The higher quality images generated are even more detailed than before, and on the backend, NVIDIA has moved to a game independent system, so each individual game does not need to be tested and trained before DLSS can. be implemented. With DLSS 2.0, the functionality itself has been customized: instead of choosing between On and Off, you can choose between Quality, Balanced, and Performance modes, which offer scaling from a variety of resolutions. .
If this sounds a bit like black magic to you, that’s okay, but it’s important to remember that DLSS is not software. It is not something that can be downloaded or patched in your game. The Tensor cores in NVDIA’s last two GPU lines that enable ray tracing features are the same cores that power DLSS, which is why DLSS is considered an RTX feature, although it is not in itself ray tracing.
Fortunately, DLSS can be found along with all of your other graphics settings in the game. This means there is no NVIDIA setting you need to toggle or Windows setting you need to play around with. Assuming you have an NVIDIA RTX GPU installed and your drivers (next to the GeForce Experience app) and copy of Windows are up to date, the only thing you need to do is find the DLSS switch in the game.
It is important to remember to set your game to the resolution you want to use for output. If you plan to use DLSS to upgrade to 4K, your resolution should be set to 4K. By enabling DLSS, under the hood, the game will run at a lower internal resolution and then be scaled to the desired resolution. DLSS is best used at higher resolutions like 1440p and 4K which are particularly expensive, especially when you want to run at 60 frames per second.
Finally, if you’re already running a game at a high frame rate at high resolution, or if your computer is bottlenecked by a different component like your processor, the benefits of DLSS will be much less pronounced. It’s also important to keep in mind that the performance gains will always depend on the load on your card as well as the rest of your hardware.
Are you interested in modern new features like DLSS, HDR, or ray tracing, or do you think they’re less of a game-changer than everyone thinks? Let us know in the comments below!
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